Red Team is the story of a Major Crimes task force unit in the NYPD, four of New York's finest- and smartest- who decide to murder a suspect. Very soon, the worst possible thing that could possibly happen... happens. Featuring all seven issues of Red Team, a hardcore crime drama in the tradition of (...)
Acid balloon fights. Scorpion juggling. Land mine hopscotch. One-way time machines.There are one million books to help you with the good decisions.THE H.M.S. BAD IDEA is the only book that helps you with the bad ones.Welcome aboard the H.M.S. BAD IDEAH! It's a collection of geeky comics celebrating (...)
After returning from a thirty-year trade mission, the crew of the Ea wake from cryonic suspension to find that their home world, Bh'Haret, is dead. "Screamer" satellites have been strung around their planet warning of a plague. A scan of the surface of Bh'Haret reveals no trace of human life, only (...)
Get Katja is the sequel to the award-winning Katja from the Punk Band which sees the titular character finding herself at the centre of a frantic chase by transvestite debt collectors, mad surgeons and corrupt detectives, all of whom are after her for their own reasons. And behind all of it is the (...)
Created by acclaimed filmmaker John Woo, (Mission Impossible 2; Face-Off; Red Cliff) and written by acclaimed comic book writer Garth Ennis (Punisher, The Boys, Preacher) with striking artwork from Jeevan J. Kang (Nowhere Man, Ramayan 3392AD, H20). The first graphic novel from superstar action film (...)
The compelling saga of a man, Saint Germaine, who lives forever and who sweeps through the ages of historical and mythological events. Germaine pulls the memories of those about to die and binds them into his own. He is a man who can claim immortality yet has died a thousand deaths. In this graphic (...)
Purely fiction, these stories tell the tales of athletes in a variety of sports, including track, football, martial arts, Ping Pong, fishing, and dirt bike riding.
After a marijuana-addled brawl with a rival gang, 16-year-old Azael wakes up to find himself surrounded by a familiar set of concrete walls and a locked door. Juvie again, he thinks. But he can't really remember what happened or how he got picked up. He knows his MS13 boys faced off with some punks (...)
People in Merit, Wisconsin, always said Jimmy was . . . you know. But people said all sorts of stupid stuff. Nobody really knew anything. Nobody really knew Jimmy. I guess you could say I knew Jimmy as well as anyone (which was not very well). I knew what scared him. And I knew he had dreams even (...)